Wednesday 30 December 2015

100 Bishopsgate Façade Textured


Here is a test render of the textured 100 Bishopsgate model. It is not complete as there are still parts that have to be modelled or textured.

The scene has been lit with a Vray light dome using a Vray HDRI material. The scene has been modelled using Autodesk 3ds Max and textured using Vray.

Thursday 17 December 2015

30 Crown Place, London


This is a quick model I made for 30 Crown Place, London, using 3ds Max and Vray. It is just a basic start but with more time I will go into greater detail to make it look like the real building.

Saturday 21 November 2015

Saturday 31 October 2015

100 Bishopsgate 3D Façade Start

In this render you can see that I have made a basic model of the façade. I will be using images from the internet to get more detail into the model.

Wednesday 21 October 2015

100 Bishopsgate 3D Structure Continuation

Using images from the internet I have modelled the structure, as seen above, of 100 Bishopsgate, London in 3ds Max. In this test render I have added floor slabs to the model. The building is currently under construction.

Saturday 17 October 2015

100 Bishopsgate 3D Structure


Using images from the internet I have modelled the structure, as seen above, of 100 Bishopsgate, London in 3ds Max. The building is currently under construction.

Sunday 21 June 2015

Vray Blue Rusty Metal Blended With Dust


Finally I have added a Vray Dirt map into the blend material. This image has been made from Vray and 3ds Max.

Monday 2 February 2015

Vray Blue Rusty Metal Blended


In this render I have added the rust texture as another coat material to the existing blue metal texture. This material has been made with Vray in 3ds Max.

Vray Blue Rusty Metal, Rust Texture


In this test I have created a rust texture that I will blend into the coat materials and the base material for my blue rusty metal texture using Vray in 3ds Max.

Sunday 1 February 2015

Vray Blue Rusty Metal Blended Coats With Bump Map


In this test I have added a Bercon Noise map into bump map slots of the coat materials and the base material for my blue rusty metal texture using Vray in 3ds Max.

Vray Blue Rusty Metal Blended Coats With Reflection Glossiness Map


In this test I have added a noise map to the reflection glossiness map in both the coat materials and the base material for my blue rusty metal texture using Vray in 3ds Max.

Vray Blue Rusty Metal Blended Coats


In this test I have blended some coat materials with the base material for my blue rusty metal texture using Vray in 3ds Max.

Vray Blue Rusty Metal Base Coat


In this test I have created the base material for my blue rusty metal texture using Vray in 3ds Max.

Wednesday 28 January 2015

Vray Gold


In this test I have created a model of a Rook chess piece and tried to create a Gold texture using Vray from 3ds Max.

Monday 26 January 2015

Vray Plastic


In this test I have created a model of a Rook chess piece and tried to create a red plastic texture using Vray from 3ds Max.