Wednesday 11 December 2013

Nottingham Loves Architecture (White Credits)

I have altered the credits in this video to see whether it works better than the previous version.

Keep updated with my blog to see the progression of my projects.

Nottingham Loves Architecture (Black Credits)

I have altered the credits in this video to see whether it works better than the previous version.

Keep updated with my blog to see the progression of my projects.

Wednesday 4 December 2013

Nottingham Loves Architecture Final Video

Here is my final edit of my animation for Nottingham Young Creative Awards.
You can visit the website at: http://www.youngcreativeawards.org/

The animation was created and modelled in 3Ds Max and then touched up in Adobe After Effects and Adobe Premiere.

Keep updated with my blog to see my progression of my projects.

Final Video With No Sound

Here is my final edit of my animation however the sound has not been added yet.
The animation was created and modelled in 3Ds Max and then touched up in Adobe After Effects and Adobe Premiere.

Keep updated with my blog to see my progression of my projects.

Monday 2 December 2013

Animation Test Video With Sky Added

Here is a test video of my current project with a sky added. There are still adjustments to be made and extra pieces to be added before it is finished.

From adding the sky into the video I have chosen to stick with the plain blue sky because the clouds don't match the movement of the camera.

Keep updated with my blog to see my progression with my projects.

Friday 15 November 2013

Nottingham Town Hall Put Into Scene

Here is my model of Nottingham's Town Hall put into it's scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max. Now that I have rendered out this image I can see that more work is needed on this model as it does not look detailed enough, compared to the other models in this animation.

Keep updated with my blog to see my progression with this project.

Nottingham Paul Smith Shop Put Into Scene

Here is my model of the Paul Smith shop in Nottingham put into it's scene. Everything has been textured with ambient occlusion and modelled in 3ds Max.

Keep updated with my blog to see my progression with this progression.

Nottingham Castle Put Into Scene

Here is my model of Nottingham Castle put into it's scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see my progression with this project.

Nottingham Trent Newton University Building Put Into Scene

Here is my model of Nottingham Trent University Newton building put into it's scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see my progression with this project.

Thursday 14 November 2013

Bridlesmith Gate Nottingham Put Into Scene

Here is my model of Nottingham Bridlesmith Gate put into its scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see my progression of my project.

Nottingham Contemporary In Scene

Here is my model of Nottingham Contemporary put into it's scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see my progression of my project.

Norman Bel Geddes Model Of A Restaurant As My First Artifact For My Research Project



Tuesday 12 November 2013

Nottingham Forest Stadium In Scene

Here is my model of Nottingham Forest's stadium put into it's scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Wollaton Hall In Scene

Here is my model of Wollaton Hall put into its scene. Everything has been textured with ambient occlusion and modelled in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Monday 11 November 2013

Nottingham Town Hall Wireframe

Here is my wireframe of the Nottingham Town Hall created in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Friday 8 November 2013

Nottingham Paul Smith Shop Wireframe

Here is my wireframe of the Nottingham Paul Smith Shop created in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Wednesday 6 November 2013

Nottingham Castle Wireframe

Here is my wireframe of the Nottingham Castle created in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Tuesday 5 November 2013

Nottingham Trent University Newton Wireframe

Here is my wireframe of the Newton building created in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Tuesday 22 October 2013

Nottingham Contemporary Museum Frame Model

Here is my model of Nottingham Contemporary Museum made in 3Ds Max and a picture I took of the actual building. In my model the floor is yet to be put in which is why it might be hard to understand.

Keep updated with my blog to see the progression of my new project.

Sunday 20 October 2013

Nottingham Forest Ground Trent End Stand Frame Model

Here is my model of Nottingham Forest's Trent End Stand from their stadium. This has been made in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Monday 14 October 2013

Wollaton Hall Frame Model

Here is my model of Wollaton Hall, Nottingham. Made in 3Ds Max.

Keep updated with my blog to see the progression of my new project.

Thursday 20 June 2013

Rear Lights Added To Geddes Car Design

Here is a picture of the rear lights added to the model. The next part I am going to be working on is the glass for the windows. Once I have modeled the glass I will start to create the interior of the car.

Keep up to date with my blog to see the progression I make.

Wednesday 19 June 2013

Geddes Car Design Model With Front Lights

Here is a picture of the model with the front lights added.

Keep up to date with my blog to see the progression I make.

Geddes Car Model With Bumpers

Here is a picture of my model of Geddes car design with the bumpers added to the model. Personally I believe that the model looked better without the bumpers, but I am going along with the original design.

Keep up to date with my blog to see the progression I make.

Tuesday 18 June 2013

Wheels Added to Geddes Car Design Model

I have now added the wheel models to the main model of the car as you can see in the picture. The next part to the model I will be working on are the bumpers and lights for the car.

Keep up to date with my blog to see the progression I make.

Wheel For Geddes Car Design

Here is a picture of a model I have made, of a wheel from Geddes car design.

Keep up to date with my blog to see the progression I make.

Sunday 16 June 2013

Geddes Car Design Smoothed With Wheel Arches

Here you can see that I have chamfered the edges of the windows to make sure that they stay rigid when the model is smoothed. I have also created the wheel arches for the car, which also had to be chamfered to keep the shape of the curve.

The next parts of the car I will be working on, will be the wheels and other pieces on the exterior of the design.

Keep up to date with my blog to see the progression I make.

More Work On Geddes Car Design

So far I have joined the interior and exterior of the car together and created the end tail part to the car. The next part I will be adjusting to the model, is to chamfer certain parts of the car so when I smooth the model it should look more like the original design.

Keep up to date with my blog to see the progression I make.

Saturday 15 June 2013

Windows Made On Geddes Car Design


Here are a couple of pictures from my work on one of Geddes Car designs. I have been creating this model in Autodesk 3Ds Max. I these pictures you can now see I have moved some of the polygons about to create an area for the windows to fit into. This model is currently not smoothed, because I still need to join the exterior and interior of the car together and then chamfer.

The next part of the car I will be altering is the back part, by adding the large panel that comes up.

Keep up to date with my blog to see the progression I make.

Friday 14 June 2013

Front Of Geddes Car Design Altered

Here is a picture of my model made in Autodesk 3Ds Max of one of Geddes car designs. I have been working on the front of the car as you will be able to see from my previous post. One problem that will occur after doing this, is when I come to make space for the windows, which will be my next alteration, is having to lie up the lines to the drawing. 

Keep up to date with my blog to see the progression I make.

Thursday 13 June 2013

Work So Far On Geddes Car Design

Here is a picture of how far I am on Autodesk 3Ds Max with one of Geddes Car Designs. The car design that I decided to go ahead with and create first, was the top sketch that I drew in my last post. The part of the car that I'm currently working on is the front. As you might be able to see it is not quite looking right yet, but I am still working on it.

Keep up to date with my blog to see the progression I make.

Wednesday 12 June 2013

A Few Sketches Of My Own Of Geddes Designs

Here is my sketch of one of Geddes car designs.

Here is my sketch of one of Geddes bus designs.

Here is my sketch of another Geddes car designs.

Here is my sketch of one of Geddes plane designs.

Here is my Sketch of one of Geddes tank designs and one of his helicopter designs.

Here is my sketch of another Geddes car designs.

Friday 31 May 2013

My Next Project

My newest project is to create some of Norman Bel Geddes work into 3D modules. Geddes was an American theatrical and industrial designer who focused on aerodynamics. The reason why I'm modeling his work is because I have looked around and have found that no one else has created his work in 3D, but also his designs are very interesting and different.

What I plan on creating on this project are a few on Geddes vehicle designs, architectural designs and some of his product designs. These will all be visualizations will be created in Autodesk 3Ds Max and the texturing will be on Autodesk Mudbox. Once I've finished with those modules I'm going to put some of the together, such as the vehicles and architectural modules, to make an animation. I will also put some of the product modules together to create an animation of what the interior of one of Geddes house designs would have looked like.

Wednesday 29 May 2013

Sneinton Market 3D Visualisation Walkthrough

Final Video For Sneinton Market On Vimeo

Here is my Sneinton Market visualisation walkthrough in better quality on Vimeo:


Final Video For Sneinton Market

This is the final video that our group put together. We used 3Ds Max to create the whole envirnoment and then put it together using Adobe Premiere and After Effects.

This is the link to view on Youtube:

 

Thursday 16 May 2013

Quick Video of Sneinton Market

Here is a video that i have rendered from 3ds Max of Sneinton Market. One of the problems that i have noticed in the video, is that one of the images in the background flickers.

Sunday 12 May 2013

Sneinton Market Stalls With Paintings


Sneinton Market Stalls With Fruit Crates Added

Here is a picture of the fruit and vegetable crates added onto some of the stalls.

Added Stalls To Sneinton Market.

Here is a screenshot of Sneinton Market where I have added the stalls and arranged them to where they are setup. The next part will be placing everybody's product models onto the stalls.

Saturday 11 May 2013

Sneinton Market So Far

This is all our work joint together so far. We've now worked together to create the sky and are currently working on the lighting and adding the stalls.

A Quick Model Of A Stall.

Just a couple of stalls I've made with the products on them.

Friday 3 May 2013

Sneinton Market Buildings Added To The Floor.

Here are the building models I have made, merged with the floor model which my co-worker created.

Thursday 2 May 2013

Wednesday 1 May 2013

Sneinton Market textured

I have nearly finished texturing the row of buildings. Just a few more adjustments and it will be finished.

Sunday 21 April 2013