Thursday 17 April 2014

Artefact 5 Final Edit



In this artefact it is looking at whether having a textured model of Norman Bel Geddes restaurant design within a white environment gives a better perception of the buildings scale and design than the previous artefacts. The restaurant model was made in 3Ds Max and textured and lit with Vray. The environment was also modelled in 3Ds Max but was textured with ambient occlusion and lit with Mental Ray. The images have then been put together in Photoshop using alpha channels.


The link to the video is here:

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